POV-Ray : Newsgroups : povray.general : Announce: 3DWin 4.1, a 3D file format converter : Re: Announce: 3DWin 4.1, a 3D file format converter Server Time
28 Jul 2024 18:27:04 EDT (-0400)
  Re: Announce: 3DWin 4.1, a 3D file format converter  
From: Thomas Baier
Date: 21 Jul 2000 00:38:07
Message: <ukkfnskh7m502rf0tck1giasgrbd1od4i2@4ax.com>
On Thu, 20 Jul 2000 15:16:40 -0700, "Dennis McDaniel"
<hyp### [at] yahoocom> wrote:

Hi,

be sure to select the right POV-Ray version. It wold be good, if you
download Mega POV with UV support.

-tb

>Okay, I checked all of the options and still can't find an answer to my
>problem.  I can create the .udo/.inc and import the .udo into Moray, and
>assign it a material--but it just won't render.  HELP!
>
>TIA
>
>"Thomas Baier" <NOS### [at] stmcucom> wrote in message
>news:9130nsgao5vba7ft76lltf2q13330gbl3a@4ax.com...
>Hi,
>
>this program is a small utility to view and convert 3D
>files to a number of other 3D formats. Beside well known
>features from V3.5 now full material conversion is supported.
>
>3DWin is available at
>http://www.stmuc.com/thbaier/tools.html
>
>
>What's new:
>
>  * 3dto3d engine supports now solids like sphere, cylinder etc
>  * Protein Data Bank (*.pdb) import
>  * bug in OpenGL export fixed
>  * Batch import (registered version only)
>
>The Basics:
>
>  * running unter Win95/98/NT4/W2K
>  * easy installation
>  * plugin architecture
>  * updates via support web page.
>  * clear and comfortable userinterface
>  * full help support
>  * robust and fast conversion routines
>  * reliable handling of larges scenes
>  * detailed statistics about conversion process
>  * supports polygon meshes including normals and uv vectors
>  * supports light and camera conversion
>  * supports material and image map conversion (registered version
>only)
>
>   Import:
>
>   Generic ASCII format (*.raw)
>   3dStudio (*.3ds, *.prj)
>   Lightwave (*.lwo, *.lws)
>Autodesk (*.dxf)
>WaveFront (*.obj)
>Protein Data Bank (*.pdb)
>
>   Export:
>   Generic ASCII format (*.raw)
>   3dStudio (*.3ds, *.asc)
>   Lightwave (*.lws, *.lwo)
>   Autodesk (*.dxf)
>   VRML 1.0/2.0 (*.wrl)
>   POV-Ray and Moray (*.inc, *.udo)
>WaveFront (*.obj)
>OpenGL (*.C)
>Renderman/BMRT (*.rib)
>Lightflow (*.py)
>

>
>


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