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On Thu, 20 Jul 2000 15:16:40 -0700, "Dennis McDaniel"
<hyp### [at] yahoocom> wrote:
Hi,
be sure to select the right POV-Ray version. It wold be good, if you
download Mega POV with UV support.
-tb
>Okay, I checked all of the options and still can't find an answer to my
>problem. I can create the .udo/.inc and import the .udo into Moray, and
>assign it a material--but it just won't render. HELP!
>
>TIA
>
>"Thomas Baier" <NOS### [at] stmcucom> wrote in message
>news:9130nsgao5vba7ft76lltf2q13330gbl3a@4ax.com...
>Hi,
>
>this program is a small utility to view and convert 3D
>files to a number of other 3D formats. Beside well known
>features from V3.5 now full material conversion is supported.
>
>3DWin is available at
>http://www.stmuc.com/thbaier/tools.html
>
>
>What's new:
>
> * 3dto3d engine supports now solids like sphere, cylinder etc
> * Protein Data Bank (*.pdb) import
> * bug in OpenGL export fixed
> * Batch import (registered version only)
>
>The Basics:
>
> * running unter Win95/98/NT4/W2K
> * easy installation
> * plugin architecture
> * updates via support web page.
> * clear and comfortable userinterface
> * full help support
> * robust and fast conversion routines
> * reliable handling of larges scenes
> * detailed statistics about conversion process
> * supports polygon meshes including normals and uv vectors
> * supports light and camera conversion
> * supports material and image map conversion (registered version
>only)
>
> Import:
>
> Generic ASCII format (*.raw)
> 3dStudio (*.3ds, *.prj)
> Lightwave (*.lwo, *.lws)
>Autodesk (*.dxf)
>WaveFront (*.obj)
>Protein Data Bank (*.pdb)
>
> Export:
> Generic ASCII format (*.raw)
> 3dStudio (*.3ds, *.asc)
> Lightwave (*.lws, *.lwo)
> Autodesk (*.dxf)
> VRML 1.0/2.0 (*.wrl)
> POV-Ray and Moray (*.inc, *.udo)
>WaveFront (*.obj)
>OpenGL (*.C)
>Renderman/BMRT (*.rib)
>Lightflow (*.py)
>
>
>
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