On Fri, 16 May 2003 19:12:13 +0200, "Texel" <gsm### [at] netcourriercom> wrote:
> I am writting an .an8 to povray converter
BTW: Since uv_mapping is not important in exported texture so there is no need
to output uv coordinates for mesh2{}. Your export would create smaller files
this way. At least it could be optional (because users could want apply other
texture by hand).
ABX
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