Wasn't it Eitan Tal who wrote:
>take a look at the image at .images.
>This can only happen by scaling, I don't find any.
>The texture code:
When you just render the code you posted, you just get clean alternating
squares of stone textures. The effects along the front and left edges of
the tiles are coming from some other part of your scene file that you're
not telling us about.
I assume it's these effect along the edges of the squares that you are
having problems with. I suggest making a simpler scene and removing
things one by one until the effect goes away. When you get down to
something as simple as the code you posted here, the effect will have
gone. Whatever you removed just before the problem disappeared would be
what's causing the effect.
--
Mike Williams
Gentleman of Leisure
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