POV-Ray : Newsgroups : povray.macintosh : The New Exponentiation : Re: The New Exponentiation Server Time
3 May 2024 05:06:46 EDT (-0400)
  Re: The New Exponentiation  
From: ABX
Date: 18 Apr 2003 08:07:44
Message: <u9qv9vgkamd95ol038jf85gtatoa8ho9ur@4ax.com>
On Fri, 18 Apr 2003 22:01:06 +1000, bob douglas <rod### [at] ihugcomau> wrote:
> Is there some way of emulating the old a^b in order to render my scene?

use select() outside or inside of pow() to consider all possible cases.

> Yes, I could go back to 3.1 but I am hoping the faster render speed of 3.5 would 
> avoid my ordeal in 3.1 - I had to wait over 38 hours for a top quality 320 x 240!

AFAIK in 3.1 there was neither isosurface nor ^ operator.

> What is the big difference in implementation of exponentiation in the new version, 
> and why was it altered?

http://news.povray.org/u226tughik82ggvv847sgr277j3pdicsdb%404ax.com

ABX


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