POV-Ray : Newsgroups : povray.programming : Compiling Pov-Ray and a suggestion: : Re: Compiling Pov-Ray and a suggestion: Server Time
3 Jul 2024 06:24:35 EDT (-0400)
  Re: Compiling Pov-Ray and a suggestion:  
From: ABX
Date: 21 Jan 2004 07:37:05
Message: <u3ss00hssu5mrk2cbcstv0qieeucabgfmu@4ax.com>
On Wed, 21 Jan 2004 14:14:11 +0200, Severi Salminen
<sev### [at] NOT_THISsibafi> wrote:
> > You mean codemax? AFAIK Codemax is enclosed within separated DLL so...
>
> No, I mean Intel C++ Compiler

Sorry, I wasn't precise. I know what Intel C++ Compiler is :-) Codemax is a
name of editor component used in POV-Ray for Windows GUI. It isn't linked with
POV-Ray, it exists in separated DLL. Just rebuild that DLL with your changes
and work with new features and the same raytracer. I did not tested it thought
I have worked without editor in the past so it is already well separated (see
section "1.10.8.2.4.1  Use Editor" in manual).

ABX


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