POV-Ray : Newsgroups : povray.newusers : how assumed_gamma works : Re: how assumed_gamma works Server Time
5 Sep 2024 04:16:54 EDT (-0400)
  Re: how assumed_gamma works  
From:
Date: 19 Nov 2001 06:14:25
Message: <tvphvto3srhhv3qmh5f78cot60ti4pclm6@4ax.com>
On Mon, 19 Nov 2001 12:59:47 +0200, Kari Kivisalo <ray### [at] engineercom> wrote:
> > 1.PNG = 3.PNG
> > 1.PNG != 4.PNG
> > 1.PNG != 5.PNG
>
> It's supposed to go like this:
> If you wan't the final image gamma corrected you must design also
> the sky as gamma corrected.

That's what I don't understand. If I don't specify assumed_gamma I expect some
default value of it. And documentation says (6.11) it has default value equal to
display_gamma which is default equal 2.2 on windows platform. So I expect no
assumed gamma is equvalent for assumed_gamma 2.2 (eventually 1.0 as linear
copying of sky).

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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