Is there a way to configure povray to do goraud shading?
smooth_triangle for mesh{} and setting normals for mesh2{} seem
to do phong shading. For this particular picture, I'd rather
interpolate colors. Is there an easy way to do this?
Thank you for any/all comments on this matter.
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cer### [at] csdrexeledu http://www.cs.drexel.edu/~cera
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