POV-Ray : Newsgroups : povray.binaries.images : Underwater landscape WIP [10.5kb] : Re: Underwater landscape WIP [10.5kb] Server Time
14 Aug 2024 17:59:05 EDT (-0400)
  Re: Underwater landscape WIP [10.5kb]  
From: Steve
Date: 20 Sep 2002 02:16:50
Message: <slrnaol3ue.mdl.steve@zeropps.org.uk>
On Wed, 18 Sep 2002 15:40:25 +0100, Tom Melly wrote:
> photons, media and iso-surfaces... why is it always the hardest things to get
> right are also the ones that take longest to render?
> 

I like the lines on the sea bed. 

-- 
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve


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