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On Fri, 02 Aug 2002 13:29:44 -0400, William F. Pokorny wrote:
> Christoph,
> Perhaps it is easy to find, but I am having no luck. I tried seraching for
> the actual bell character, the string '\a', the words bell and sound,
> several variations of hex - which did turn up the bell character in some of
> the parsestr code, but I think this bell character is being used to generate
> double byte code strings. I am about to head out on a 14 day vacation,
> when I get back I will try again to un-ring the bell. I can certainly do a
> more thorough read of the exit code and I could also bring pov-ray up under
> a debugger to see where it "rings the bell."
It's in userdisp.cpp; search for "\007".
--
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker
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