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On Sat, 20 Jul 2002 02:39:29 +0200, Txemi Jendrix wrote:
> Hi all.
> I'm working in a new image for the IRTC and I have finished modelling a
> Telephone box. Still there is no telephone (I'll use hamapatch and CSG for
> that), but I think the Telephone box itself it's done. Untill now it's all
> CSG. Still have to work in textures (any advice in "dirty textures" is
> welcome).
> Any comments, suggestions....
This is a good model so far. It reminds me of a Spanish film I saw once
where they were using telephone boxes to trap people, so when someone went
into the phone box the door worl lock and the person couldn't get out, a
truck would come along and pick the telephone box up and take it through the
city to a warehouse where there were rows of phone boxes with people in them
all banging on the glass trying to get out.
--
sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
<50,-2,50>pigment{checker/*\__\\__/ * \_\\__*/scale 2}finish{ambient.7}}
light_source/*__\\__\\__\\__\\__\( ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1}
/*\\__\\__\\__\\__\\__\\__\\__\\__\~ -/__\\__\\__\\__\\__\\*//* Steve */
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