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On Mon, 17 Jun 2002 17:26:52 -0400, Richard Dault wrote:
> A while back, I attempted to model marbles, but failed miserably. Then
> after seeing Chris Purdy's post, and with the new features of 3.5, I decided
> to give it another try.
>
> Here's what I have so far. I think we use to call them "cat eyes".
>
I think these are the best I've seen so far. And as you say there was
usually more than one swirl or there'd be no swirl at all.
--
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve
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