POV-Ray : Newsgroups : povray.binaries.images : Traditional raytracing desktop - inspired : Re: Traditional raytracing desktop - inspired Server Time
15 Aug 2024 22:25:36 EDT (-0400)
  Re: Traditional raytracing desktop - inspired  
From: Steve
Date: 25 Apr 2002 06:56:27
Message: <slrnacfmoj.qe5.steve@zeropps.org.uk>
On Tue, 23 Apr 2002 21:10:18 -0400, Slime wrote:
> Apologies if this offends anyone who did the earlier 'raytracing desktop'
> images. Not that reflective spheres over checkered planes are that original
> in the first place =)

Thanks, I'll use this one.  Hmm there's an easier way to do that checkered
thing you're talking about, I just need to think for a minute. 

-- 
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve


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