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On Tue, 9 Apr 2002 18:27:50 -0400, John Robinson wrote:
> i am trying to recreate a castle wall macro. instead of the usual layered
> bricks im going for a more random approach. this is the result so far. i
> know there is a kind of order to the randomness but i am working on it.
>
> any suggestions/comments.
There have been a few of these types of macros made in the past, have a
look at the scen files groups. I remember Gail Shaw making one and there
have been others too.
--
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve
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