POV-Ray : Newsgroups : povray.binaries.images : Crackle city mark 3 : Re: Crackle city mark 3 [1600x1200] Server Time
16 Aug 2024 10:29:27 EDT (-0400)
  Re: Crackle city mark 3 [1600x1200]  
From: Steve
Date: 24 Mar 2002 11:27:40
Message: <slrna9rv9h.8fb.steve@zero-pps.localdomain>
On Sun, 24 Mar 2002 12:14:43 +0200, Ari-Matti Leppanen wrote:
> Hi
> 
> I haven't had time for Pov, so I let it chew on Tek's city in the
> background. Trace time for 1600x1200, aa 0.3, method 2 was 2-3 days. It
> would be great if Pov wrote down the trace time, if it was interrupted and
> would then add to the already ellapsed time when continuing trace..
> 

Second massive file of the day:-( 284K, but a great image, some things 
could be better such as the ground floors of the buildings could have
conopies over them and have differend windows etc, how about an 
aeroplane high in the sky above the city, a slightly raised pavement,
and some trees outside the buildings.  

This image brings back memories of a part of Valencia that I used to 
walk through to get to college sometimes. 

--
sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
<50,-2,50>pigment{checker/*\__\\__/  * \_\\__*/scale 2}finish{ambient.7}}
light_source/*__\\__\\__\\__\\__\(    ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1} 
/*\\__\\__\\__\\__\\__\\__\\__\\__\~  -/__\\__\\__\\__\\__\\*//* Steve */


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