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On Fri, 22 Mar 2002 16:39:54 -0500, Ross Litscher wrote:
> all in all, i'm pretty happy with the 30 minutes of work. its all just a
> bunch of intersections and differences.
Doesn't look too bad, maybe try to deform it slightly using scale or
by making it out of blobs etc.
A couple of years ago there were lots of eyes done round here, so I'm
sure that there will be some really decent stuff that you can use that's
in povray.binaries/text.scene-files and also see the images in this group.
I'm not sure when exactly this was, but there was big clust of the done
all within a month or so of eachother as people swapped ideas to get
the perfect eye.
--
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve
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