POV-Ray : Newsgroups : povray.beta-test : Known Bugs 14 Jan 2002 : Re: Known Bugs 14 Jan 2002 Server Time
30 Jul 2024 10:12:38 EDT (-0400)
  Re: Known Bugs 14 Jan 2002  
From: Ron Parker
Date: 14 Jan 2002 16:14:24
Message: <slrna46ihj.bc5.ron.parker@fwi.com>
On Mon, 14 Jan 2002 22:08:11 +0100, Fabien Mosen wrote:
> Ron Parker wrote:
> 
> 
>> It's supposed to be.  Guess I should implement that part. :)
> 
> 
> Why should a correct behaviour only appear with a given version ?
> Why keep compatibility with a bug ?
> 
> I mean, I don't see any situation where the buggy behaviour
> could be wanted... especially since it's very subtle. But maybe
> others do ?

I think Thorsten probably has some input on this, so I'll defer to him,
but I think the issue was that we thought some people might have already 
worked around the error in scenes where it was important.  Of course, any
such workaround would be resolution-dependent, but it's likely that if you
needed subpixel accuracy your results were already resolution-dependent.

In any event, our fixing the camera would break any such workarounds, and
those workarounds might no longer be in a form their creator would now
understand. :)

-- 
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbt 1}hollow interior{media{emission T}}finish{
reflection.1}}#end Z(-x-x.2y)Z(-x-x.4x)camera{location z*-10rotate x*90}


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