POV-Ray : Newsgroups : povray.general : Handedness : Re: Handedness Server Time
20 Nov 2024 00:20:19 EST (-0500)
  Re: Handedness  
From: Ron Parker
Date: 4 Dec 2001 08:30:21
Message: <slrna0pjvi.bkd.ron.parker@fwi.com>
On Tue, 04 Dec 2001 07:06:15 -0500, Timothy R. Cook wrote:
> I still don't quite get why math (and hence POV) 3D coords use
> left-hand rule; apart from most people being right-handed, CAD

Math uses the right-hand rule too.  POV uses the left-hand rule by
default because that's how it was created.  Call it a historical 
accident.  To change it now would just be wrong.

--
#macro R(L P)sphere{L __}cylinder{L P __}#end#macro P(_1)union{R(z+_ z)R(-z _-z)
R(_-z*3_+z)torus{1__ clipped_by{plane{_ 0}}}translate z+_1}#end#macro S(_)9-(_1-
_)*(_1-_)#end#macro Z(_1 _ __)union{P(_)P(-_)R(y-z-1_)translate.1*_1-y*8pigment{
rgb<S(7)S(5)S(3)>}}#if(_1)Z(_1-__,_,__)#end#end Z(10x*-2,.2)camera{rotate x*90}


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