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On Wed, 24 Oct 2001 23:26:16 -0400, David Wallace wrote:
> Sorry, not true. I get stack fault/gpf whenever rendering is stopped prior
> to the first line being drawn, usually due to a protracted parse.
>
> Duron 800MHz, 256 MB, Win98SE, Pov-Ray 3.5b6
What output format?
Also, just because Chris says it has now been fixed doesn't mean it's been
magically fixed in your copy of beta 6. The fix will appear in a later beta.
--
#local R=rgb 99;#local P=R-R;#local F=pigment{gradient x}box{0,1pigment{gradient
y pigment_map{[.5F pigment_map{[.3R][.3F color_map{[.15red 99][.15P]}rotate z*45
translate x]}]#local H=pigment{gradient y color_map{[.5P][.5R]}scale 1/3}[.5F
pigment_map{[.3R][.3H][.7H][.7R]}]}}}camera{location.5-3*z}//only my opinions
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