On 19 Oct 2001 15:42:53 -0400, Warp wrote:
> The second frame of this "animation" loads the first frame and puts it
>as a sky_sphere (I could do this because the sky is not seen directly in the
>image). All the other objects now get the no_reflection tag so that the sphere
>will reflect the sky_sphere instead.
Couldn't you just use the first frame as a pigment for the sphere?
--
#local R=rgb 99;#local P=R-R;#local F=pigment{gradient x}box{0,1pigment{gradient
y pigment_map{[.5F pigment_map{[.3R][.3F color_map{[.15red 99][.15P]}rotate z*45
translate x]}]#local H=pigment{gradient y color_map{[.5P][.5R]}scale 1/3}[.5F
pigment_map{[.3R][.3H][.7H][.7R]}]}}}camera{location.5-3*z}//only my opinions
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