POV-Ray : Newsgroups : povray.beta-test : +ua and anti-aliasing : Re: +ua and anti-aliasing Server Time
4 Nov 2024 13:57:38 EST (-0500)
  Re: +ua and anti-aliasing  
From: Ron Parker
Date: 1 Oct 2001 12:37:47
Message: <slrn9rh6us.bo3.ron.parker@fwi.com>
On Mon, 1 Oct 2001 12:13:49 -0400, Slime wrote:
>I dunno if this really qualifies as a "bug" that should be fixed.

Probably not.  But because it was fixed before beta 1 came out, rather than
for any other reason.

--
#macro R(L P)sphere{L __}cylinder{L P __}#end#macro P(_1)union{R(z+_ z)R(-z _-z)
R(_-z*3_+z)torus{1__ clipped_by{plane{_ 0}}}translate z+_1}#end#macro S(_)9-(_1-
_)*(_1-_)#end#macro Z(_1 _ __)union{P(_)P(-_)R(y-z-1_)translate.1*_1-y*8pigment{
rgb<S(7)S(5)S(3)>}}#if(_1)Z(_1-__,_,__)#end#end Z(10x*-2,.2)camera{rotate x*90}


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