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On Fri, 28 Sep 2001 19:13:06 +0100, Mike Williams wrote:
>Wasn't it Simon who wrote:
>>Povray crashes when I render with radiosity and then stop
>>it during the pretrace.
>>
>>POV-Win beta 4
>
>Same here, but renders without radiosity also crash in the same way if I
>stop them soon enough. If I stop any render while it's rendering line 2
>or less, then it crashes. Once the render gets to line 3, stopping it
>doesn't cause a crash.
I wonder if this is related to the crash that happens if you cause a divide
by zero. Are y'all rendering to PNG, perchance?
--
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbf 1}hollow interior{media{emission 3-T}}}#end
Z(-x-x.2x)camera{location z*-10rotate x*90normal{bumps.02scale.05}}
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