POV-Ray : Newsgroups : povray.beta-test : [SOR] Bug still there ... : Re: [SOR] Bug still there ... Server Time
31 Jul 2024 04:19:16 EDT (-0400)
  Re: [SOR] Bug still there ...  
From: Ron Parker
Date: 28 Sep 2001 10:20:14
Message: <slrn9r91ov.5an.ron.parker@fwi.com>
On Fri, 28 Sep 2001 00:29:01 -0400, Nathan Kopp wrote:
>
>"Jan Walzer" <jan### [at] lzernet> wrote...
>>     sor {
>>         #declare Value=0.2
>>        5,
>>        <0.0,   -1.0>
>>        <0.0,   -0.5>
>>        <Value,   0.5>   // <------ change Value to 0.15 or lower ... and
>see
>
>It is possible that the first two points, combined with a third point with a
>height of 0.15, will cause the cubic spline to dip below a height of 0.0.
>That would cause problems for the root solver.  Render with the values below
>to see how the curve is concave, and how two zero-height points could cause
>the SOR height to drop below 0.0.
>
>Therefore, this is not really a bug, but a strange limitation of the SOR
>object.

It might be a bounding thing, too.  I'm not sure the bounding routines really
care for negative-radius cylinders.

-- 
#local R=rgb 99;#local P=R-R;#local F=pigment{gradient x}box{0,1pigment{gradient
y pigment_map{[.5F pigment_map{[.3R][.3F color_map{[.15red 99][.15P]}rotate z*45
translate x]}]#local H=pigment{gradient y color_map{[.5P][.5R]}scale 1/3}[.5F
pigment_map{[.3R][.3H][.7H][.7R]}]}}}camera{location.5-3*z}//only my opinions


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