POV-Ray : Newsgroups : povray.beta-test : bug in texture_map : Re: bug in texture_map Server Time
31 Jul 2024 00:24:45 EDT (-0400)
  Re: bug in texture_map  
From: Ron Parker
Date: 21 Sep 2001 10:10:27
Message: <slrn9qmiil.grj.ron.parker@fwi.com>
On Fri, 21 Sep 2001 04:39:23 -0500, Bob H. wrote:
>No, it must be a bug.  Either that or Ron hasn't let us know (via Help docs)
>that the cells pattern can't use above 128 entries in a blend (color) map.
>Pretty bad crash you found there.  First time through it I didn't even get a
>error dialog, although successive times did show me the usual kernel.exe
>error.

I am not responsible for the help docs, and I've never touched the cells
pattern, so I'm not sure why my name is being invoked here. 

It's always been impossible to have more than 256 entries in a blend map;
I'm not sure where the 128 you mention comes from.

--
#macro R(L P)sphere{L __}cylinder{L P __}#end#macro P(_1)union{R(z+_ z)R(-z _-z)
R(_-z*3_+z)torus{1__ clipped_by{plane{_ 0}}}translate z+_1}#end#macro S(_)9-(_1-
_)*(_1-_)#end#macro Z(_1 _ __)union{P(_)P(-_)R(y-z-1_)translate.1*_1-y*8pigment{
rgb<S(7)S(5)S(3)>}}#if(_1)Z(_1-__,_,__)#end#end Z(10x*-2,.2)camera{rotate x*90}


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