POV-Ray : Newsgroups : povray.beta-test : Camera transform bug : Re: Camera transform bug Server Time
31 Jul 2024 04:26:36 EDT (-0400)
  Re: Camera transform bug  
From: Ron Parker
Date: 11 Sep 2001 15:45:24
Message: <slrn9psqem.mi0.ron.parker@fwi.com>
On Tue, 11 Sep 2001 21:33:30 +0200, Rune wrote:
>"Ron Parker" wrote:
>> And, it's fixed.  Thanks for pointing it out, Rune.
>
>Thanks for fixing it.
>
>How about the other camera transform bug?
>
>Transformations that involve translations (including translations done using
>matrices) are handled incorrectly.

I haven't looked too closely at that one yet.  It might be a precision thing.

-- 
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker


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