POV-Ray : Newsgroups : povray.beta-test : Camera transform bug : Re: Camera transform bug Server Time
31 Jul 2024 04:18:02 EDT (-0400)
  Re: Camera transform bug  
From: Ron Parker
Date: 11 Sep 2001 14:19:02
Message: <slrn9pslco.mdt.ron.parker@fwi.com>
On Sun, 9 Sep 2001 12:20:54 +0200, Rune wrote:
>According to section 6.3.4  Transform Identifiers of the documentation,
>transformations can be invoked with or without brackets. However, when used
>in cameras it doesn't work with brackets:

Likewise light_source, light_group, bounded_by, clipped_by, and blob.

Should be easy to fix, though.

-- 
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.