POV-Ray : Newsgroups : povray.general : Finding Screen Coordinates of Objects : Re: Finding Screen Coordinates of Objects Server Time
29 Jul 2024 10:23:21 EDT (-0400)
  Re: Finding Screen Coordinates of Objects  
From: Ron Parker
Date: 27 Feb 2001 14:48:28
Message: <slrn99o14e.u7n.ron.parker@fwi.com>
On Tue, 27 Feb 2001 19:14:03 -0000, Duncan Gray wrote:
>Warp wrote:> In povray.general Pablo Viojo <pvi### [at] adinetcomuy> wrote:
>>   Quite complicated math if you want to support every camera type (eg.
>> panoramic, ultra_wide_angle, spherical...). Also if you want to support
>> non-orthogonal camera coordinates it makes it more complicated :)
>>   Not to talk about camera normal modifiers...
>
>The +UG INI file option (Draw-Vista's on) will display the 2D projections of
>the bounding slabs, do you know if POV-Ray can be asked to write out this
>image as a separate file.

Only on camera types that support the use of the vista buffer.

Quoting the docs:

|The vista buffer can only be used with perspective and orthographic 
|cameras because they rely on a fixed viewpoint and a reasonable 
|projection (i. e. straight lines have to stay straight lines after 
|the projection).


-- 
Ron Parker   http://www2.fwi.com/~parkerr/traces.html
My opinions.  Mine.  Not anyone else's.


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