|
|
On Sun, 21 Jan 2001 21:51:35 +0100, Rune wrote:
>The following craches POV-Ray:
>
>#declare Tex =
>texture {
> pigment {
> spotted
> // color_map {[0,rgb 0][1,rgb 1]}
> }
>}
>mesh {triangle {x, y, z texture {Tex}}}
>// sphere {z,0.1 texture {Tex}}
This doesn't crash the current build of 3.5, for what it's worth.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
Post a reply to this message
|
|