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On Wed, 31 Jan 2001 15:19:24 +0100, Daniel Jungmann wrote:
>That is realy no problem! The program can find out which CPU is there and
>load a DLL which renders the scene file. Or you can find out the processor
>at instalation time and install the right exe.
What's a DLL? One of our primary goals is to keep the core code platform
independent. This doesn't bode well for big piles of #ifdefs and such,
and it pretty much nixes any idea of using dynamically loaded code, which
doesn't exist on every platform we support.
The detect-CPU-at-install method doesn't work if you upgrade your computer
a piece at a time (frex, the computer I have now is a K6-2/350, but three
months ago it was a K6/233, and a year or two before that it was a 486SLC2/66.
The hard drive has also been replaced, but not at the same time as either
of the processors.)
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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