On Tue, 30 Jan 2001 17:01:12 +0100, Christoph Hormann wrote:
>
>
>Daniel Jungmann wrote:
>>
>> I also want to say that PovRay has a lot of "speed bugs". The plain C code
>> is not very fast. You can speed it up without using 3D!Now etc., just
>> programming a little different!
>
>I'm sure there are possibilities and some parts of the code are quite old
>and nobody understands them any more :-) But remember that the Pov-Team is
There's nothing in there that nobody on the POV-Team understands. Except
for the occasional "I don't understand why they did it this way" sort.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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