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On Sun, 24 Dec 2000 14:05:29 -0500, Chris Huff wrote:
>In article <3a462f06@news.povray.org>, Warp <war### [at] tagpovrayorg>
>wrote:
>
>> Why it should be coded when it makes no sense in the first place?
>
>I think you misunderstood me...I was saying that it wouldn't be
>impossible to code, but you would have to specifically define what it
>would mean and it wouldn't correspond to any real-life effect.
Not as easy as you might think. The way refraction works is very dependent
on all faces of a closed object having the same interior. Remove that
property, and you get to rewrite huge parts of the rendering engine.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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