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On Mon, 16 Oct 2000 18:21:02 +0800, Pabs wrote:
>BigCeef wrote:
>
>> Well, I was just experimenting further, and I found that by replacing the
>> 4x4 area light with a point light, the render time per frame fell from 50
>> mins to 9 mins! No way did I expect the area_light to hit render time so
>> badly. Must be the way the motion_blur is calculated.
>
>Dude try 16 point lights & U will see that area lights are implemented as point
>lights - or just rifle through the docs/src
Not true. Try looking at the specular highlight of one sometime. Or try
looking at the render time with shadows off.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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