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On Wed, 6 Sep 2000 21:17:52 -0700, John Bindas wrote:
>This is one of those happy accidents. I was fooling around with MegaPOV
>after a long break from ray-tracing. I've always been a fan of the cubes
>something similar, but lacked the math and programming skills. Then I
>decided to take a long look at all of the MegaPOV features and it was a lot
>easier than I thought.
I like this. I did a recursive cubes cube (on my website - source included),
and found that putting lights inside the cube and having something for them
to shine on like a floor and wall gave some really interesting results.
I've just had a look at my own source code, and it'd be a lot quicker with
boxes instead of planes, that bugger took about 14 hours to render, maybe
I'll optimize the code some and see how much quicker it is with boxes just
for the hell of it.
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
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