POV-Ray : Newsgroups : povray.binaries.images : Inelastic Collison w/ Radiosity ~72K bu : Re: Inelastic Collison w/ Radiosity ~72K bu Server Time
4 Nov 2024 12:59:53 EST (-0500)
  Re: Inelastic Collison w/ Radiosity ~72K bu  
From: Steve
Date: 1 Sep 2000 20:22:47
Message: <slrn8r0ghm.v3.steve@zero-pps.localdomain>
On Fri, 1 Sep 2000 04:01:46 -0500, GrimDude wrote:
>After testing radiosity with this new scene, I'm rather afraid to modify it
>for a hemispherical light source.
>
>I have tried a few variations of motion blur with the system seen here. If,
>anyone can tell me how to more realistically represent acceleration in the
>blur, I would like to hear it!
>
>Compression was not kind.
>
>render time 23hr 34min. 24sec.

That looks great, are you sure it wasn't just an excuse to post
your wrinch again?


If you forget it's motion blur and concentrate on the inner balls
and chains it looks confusing, you wonder where the lines are 
coming from as they seem to be at the same angle as the lense flare
type highlights if you know what I mean.

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 12:50am  up 11 days,  5:08,  2 users,  load average: 1.00, 1.00, 1.00


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.