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On Wed, 23 Aug 2000 02:32:28 +0200, Jens Strohmeyer wrote:
>Hello out there...
>I'd like to know how to create a "Zebra-look" texture
>which I want to apply to an object.
>Are spotted color maps a possible solution to my problem ?
>Don't have much experience with them so far.
>Can anyone help me ? Thx in advance !
>Jens
How about:
pigment{gradiant x
colour_map{
[0.0 colour White]
[0.3 colour Black]
[0.6 colour White]
[1.0 colour Black]
}
scale 0.5
turbulence 0.5
translate x*100 // don't want to see the bit that's
// at x*zero
}
Havn't checked the spelling so things like turbulence and gradient
mibht be wrong, (I always get them wrong).
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
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