POV-Ray : Newsgroups : povray.binaries.images : Re: Zebra-look : Re: Zebra-look Server Time
4 Nov 2024 13:35:00 EST (-0500)
  Re: Zebra-look  
From: Steve
Date: 24 Aug 2000 11:18:04
Message: <slrn8qa7of.7ov.steve@zero-pps.localdomain>
On Wed, 23 Aug 2000 02:32:28 +0200, Jens Strohmeyer wrote:
>Hello out there...
>I'd  like to know how to create a "Zebra-look" texture
>which I want to apply to an object.
>Are spotted color maps a possible solution to my problem ?
>Don't have much experience with them so far.
>Can anyone help me ?  Thx in advance !
>Jens

How about:

pigment{gradiant x
        colour_map{
                   [0.0 colour White]
                   [0.3 colour Black]
                   [0.6 colour White]
                   [1.0 colour Black]
                  }
        scale 0.5
        turbulence 0.5
        translate x*100 // don't want to see the bit that's
                        // at x*zero         
       }
          

Havn't checked the spelling so things like turbulence and gradient
mibht be wrong, (I always get them wrong).

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

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