|
![](/i/fill.gif) |
On 21 Aug 2000 06:01:18 -0400, Warp wrote:
>Ron Parker <ron### [at] povray org> wrote:
>: Or, you tesselate both spheres, ensure no triangles intersect, and perform
>: the CSG operation on the resulting meshes.
>
> But that would require more memory than necessary.
Depends on your definition of "necessary." As I see it, the other path leads
to certain ruin. Is it better to use lots of memory and succeed or to use
little memory and fail?
Besides, when did we start worrying about memory consumption?
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
Post a reply to this message
|
![](/i/fill.gif) |