POV-Ray : Newsgroups : povray.programming : Image cache and decals : Re: Image cache and decals Server Time
28 Jul 2024 16:15:28 EDT (-0400)
  Re: Image cache and decals  
From: Peter J  Holzer
Date: 30 Apr 2000 10:02:00
Message: <slrn8gobq9.jea.hjp-usenet@teal.h.hjp.at>
On Sun, 30 Apr 2000 13:03:02 +0200, Davide Libenzi wrote:
>1) I've noted that if You've a texture image invoked in more places
>inside PovRay scene
>it'll be loaded more times wasting machine memory.

Yes, I've noticed this, too, when I coded a szene with a few hundred
blob people :-(.

>I've implemented an image caching system that will load images ( all
>kinds ) only once.

I think this would be a valuable addition.

	hp

-- 
   _  | Peter J. Holzer    | Nicht an Tueren mangelt es,
|_|_) | Sysadmin WSR       | sondern an der Einrichtung (aka Content).
| |   | hjp### [at] wsracat      |    -- Ale### [at] univieacat
__/   | http://www.hjp.at/ |       zum Thema Portale in at.linux


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