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On Sun, 30 Apr 2000 13:03:02 +0200, Davide Libenzi wrote:
>1) I've noted that if You've a texture image invoked in more places
>inside PovRay scene
>it'll be loaded more times wasting machine memory.
Yes, I've noticed this, too, when I coded a szene with a few hundred
blob people :-(.
>I've implemented an image caching system that will load images ( all
>kinds ) only once.
I think this would be a valuable addition.
hp
--
_ | Peter J. Holzer | Nicht an Tueren mangelt es,
|_|_) | Sysadmin WSR | sondern an der Einrichtung (aka Content).
| | | hjp### [at] wsracat | -- Ale### [at] univieacat
__/ | http://www.hjp.at/ | zum Thema Portale in at.linux
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