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On Fri, 24 Mar 2000 00:00:01 +0100, Marc Schimmler wrote:
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>Hi all!
>
>I've already shown a pic of a celtic knotwork. I promised I would create
>an include file but since David Wilkinson's birthday nothing happend.
>The truth is that the include file has already been finished at that
>moment but I thought that the usage would be too difficult.
>The whole thing is based on an article from Andrew Glassner about celtic
>knotworks and his formulated algorithm to draw them. You have three
>grids and must take care to ...
>
>I decided instead to hone my C++ skills and wrote an app that provides a
>user interface where you can draw the knotwork and where the app takes
>care that you don't violate any rules. This app spits out the include
>file (in fact an array with some #declares) that you can use with the
>existing knotwork include file.
>This has been my first bigger C++ program, my first first gui
>programming and therefore the code is not in a shape I would wish for
>(but it works :-) will be published soon).
>I used fltk as toolkit which has the advantage that it also exists for
>the Win32 platforms. Problem is, I don't have a WIN32 C++ compiler at
>hand (I would be happy if someone could support me there) I just don't
>trust the free Borland commandline compiler, yet.
>Two attachments: the first shows the main gui window on my X-windows
>screen and the second shows the resulting pov scene.
>What do you think? Is it useful?
Looks great, wish I could motivate myself to getting round to doing
some programming.
--
Cheers
Steve email mailto:sjl### [at] ndirectcouk
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.ndirect.co.uk/~sjlen/
or http://start.at/zero-pps
12:34am up 7 days, 20:09, 5 users, load average: 1.27, 1.14, 1.08
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