POV-Ray : Newsgroups : povray.binaries.images : No caustics (50kbbu) : Re: No caustics (50kbbu) Server Time
3 Oct 2024 00:29:53 EDT (-0400)
  Re: No caustics (50kbbu)  
From: Steve
Date: 2 Mar 2000 19:56:29
Message: <slrn8bu35k.d2.sjlen@zero-pps.localdomain>
On Thu, 02 Mar 2000 15:53:54 -0500, Greg M. Johnson wrote:
>This is a multi-part message in MIME format.
>--------------7630C8E46E9366EF25D2113E
>Content-Type: text/plain; charset=us-ascii
>Content-Transfer-Encoding: 7bit
>
>Could someone help me tweak this code to get real caustics?
>
All the same up to this point, just add the caustics statement as 
here.  You're using photons aswell, is that what you mean?
Just noticed the photons. But this should add ordinary caustics. 
You've got ignore_photons in there, so the object will ignore the 
photons and there fore not get any caustics from the photons either.
hope it's of some help. 




        interior{
        ior 1.5  caustics 0.8
>        }
>        pigment{rgbft <1,.9,.9,1,1>}
>        finish{ambient 0.2 reflection 0.15
>        blinn 1 facets .2 }
>          photons {
>    target
>    refraction on
>    reflection on
>    ignore_photons
>  }
>      rotate <0,0,0>
>        hollow
>        }
>
>plane{y,-6
>        //normal {bumps scale 0.01}
>        pigment{
>        function {noise3d(x,y,z)}
>                  color_map {
>                                [ 0.0 color  rgb <0,0,1>]
>                                [0.68 color rgb <0,0,1> ]
>                                [ 0.72 color rgb <0,1,.1>]
>                                [ 0.28 color rgb <0,1,.1>]
>                                 }
>        }
>        }
>
>


-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

 11:53pm  up 5 min,  4 users,  load average: 1.15, 0.83, 0.38


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.