POV-Ray : Newsgroups : povray.binaries.images : To Reflect <66&33…> ??? : Re: To Reflect <66&33…> ??? Server Time
3 Oct 2024 09:26:52 EDT (-0400)
  Re: To Reflect <66&33…> ???  
From: Ron Parker
Date: 31 Jan 2000 08:54:05
Message: <slrn89b510.v8.ron.parker@ron.gwmicro.com>
On Sun, 30 Jan 2000 15:49:01 -0600, David Fontaine wrote:
>> My additions to the inverted reflective surfaces...
>
>What is an inverted reflective surface? Or do you just mean the object has
>inverse and is reflective, in which case hollow does the same effect and you
>mean it's another "internal reflection" post.

Unless you're using media or atmosphere, you shouldn't need either inverse or
hollow.

-- 
These are my opinions.  I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


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