POV-Ray : Newsgroups : povray.text.scene-files : Re: Brick wall and paving stones macros (~80kb) : Re: Brick wall and paving stones macros (~80kb) Server Time
28 Jul 2024 16:14:57 EDT (-0400)
  Re: Brick wall and paving stones macros (~80kb)  
From: Ron Parker
Date: 19 Jan 2000 11:12:39
Message: <slrn88bokf.v8.ron.parker@ron.gwmicro.com>
On Wed, 19 Jan 2000 11:01:34 -0500, Bill DeWitt wrote:
>
>"Ron Parker" <ron### [at] povrayorg> wrote :
>>
>> ---------- code ends here ------------
>>
>
>    That's kinda cool. Lots of room to play with it too!

It has some problems, as you'll see if you move the camera to 15*y and
render at a higher resolution.  The 97.5*x offset pushes the bozo pattern
I've put on the bricks into bad-noise-land by the third-to-last row. 
A workaround is to either use a different pattern, offset the bozo 
pattern in the negative x direction, or scale it bigger.  This is a bug
in POV, ultimately.

-- 
These are my opinions.  I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.