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On Wed, 19 Jan 2000 11:01:34 -0500, Bill DeWitt wrote:
>
>"Ron Parker" <ron### [at] povrayorg> wrote :
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>> ---------- code ends here ------------
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> That's kinda cool. Lots of room to play with it too!
It has some problems, as you'll see if you move the camera to 15*y and
render at a higher resolution. The 97.5*x offset pushes the bozo pattern
I've put on the bricks into bad-noise-land by the third-to-last row.
A workaround is to either use a different pattern, offset the bozo
pattern in the negative x direction, or scale it bigger. This is a bug
in POV, ultimately.
--
These are my opinions. I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html
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