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Hi,
Particles again :)
I use a external particle system Part3d
(http://mark.technolope.org/part3d/) to generate data files of 2
masses of particles colliding. I have modified this program in order
to handle multiple colors, so I can separate out the various bodies.
Enclosed is the raw data: particle spheres colliding with each other,
acting on speed, energy & self gravitation.
Question:
In the end I want to make a animation of two planets colliding,
so I converted the particles to blobs. That went ok. Then I put a
image map of the earth on the blob.....what a mess....distortion all
over. No matter how much I translate and scale, i cannot get a proper
planet.
Has anyone done such a thing ?
Willem
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