POV-Ray : Newsgroups : povray.programming : ATT: POV team and everyone - POV4 design proposal : Re: ATT: POV team and everyone - POV4 design proposal Server Time
28 Jul 2024 16:19:46 EDT (-0400)
  Re: ATT: POV team and everyone - POV4 design proposal  
From:
Date: 11 Jan 2002 10:06:53
Message: <ruut3u035429463uc02iuemrnanllv37r5@4ax.com>
On Fri, 11 Jan 2002 14:18:14 -0000, "Rick [Kitty5]" <ric### [at] kitty5com> wrote:
> my point being you cannot take a pov 2.2 file and expect pov 3.5 to render
> it without some tweaks

have you checked this?

take below scene and render it twice with 3.5 but change
#version 3.5; to #version 3.1; at second render

#version 3.5;
//#version 3.1;
#local Shape=sphere{0,1}
#local Scale=1;
#local Normal=normal { granite .3 } 
background{rgb 1}
camera{location<30,30,100>look_at 0 angle 10}
light_source{<50,80,100> 1} 
#local I=0;
#while (I<4)
  object{
    Shape
    pigment { rgb 1 }
    finish { specular .2 }
    normal { Normal }
    scale (I*.5*Scale)+1
    translate (8-I*5)*x
    translate 4*y
  }
  object{
    Shape
    pigment { rgb 1 }
    finish { specular .2 }
    normal { Normal no_bump_scale}
    scale (I*.5*Scale)+1
    translate (8-I*5)*x
    translate -4*y
  }
  #local I=I+1;
#end

// ABX


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