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> High!
>
> During Christmas, I tried to generate a spherical mesh from a 2000 x
> 1000 bumpmap of the
> Moon... and after returning from my relatives, I had to realize that
> parsing bogged down the
> computer completely! After 2 days and 15 minutes, only 270 lines of the
> bumpmap had been
> parsed (I added a #warning statement giving the current line number)!
> [...]
Your code must be quite inefficient in this case, generating a mesh of 2
million vertices in SDL should be possible without too much trouble.
Try the HF_Sphere macro in 'shapes.inc'.
>
> So I ask you whether it could be possible to interrupt and resume the
> parsing - as I live in a one-room flat with no chance to
> stow away the computer at night, and the fans are loud enough to keep m
e
> from sleeping.
You get used to it after a while...
Interruptible parsing would be extrmely difficult to implement.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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