On Thu, 8 Jan 2004 12:14:47 EST, "natwod" <nomail@nomail> wrote:
>Is there an easy way to increase/decrease the depth of a normal without
>scaling in all 3 dimensions?
normal { wrinkles 0.01 }
normal { wrinkles 0.1 }
normal { wrinkles 1 }
normal { wrinkles 10 }
normal { wrinkles 100 }
should produce different results.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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