POV-Ray : Newsgroups : povray.programming : BUG in Povray 3.1 (smooth_triangle) : Re: BUG in Povray 3.1 (smooth_triangle) Server Time
28 Jul 2024 18:20:31 EDT (-0400)
  Re: BUG in Povray 3.1 (smooth_triangle)  
From: Alan Kong
Date: 30 Oct 1999 10:34:40
Message: <rQEbOPy7oGHvfo4cL9LuN7UUV=tk@4ax.com>
On Tue, 26 Oct 1999 00:13:20 -0400, "Nathan Kopp" <Nat### [at] Koppcom> wrote:

>This does appear to be a bug.  One work-around for it is to put your smooth
>triangles in a mesh object.  I just tested it, and the mesh object does not
>contain this bug (further proof that this is a bug).  I hope to incorporate
>your bugfix into UVPov.  Thanks for finding this one.

  Much obliged for checking this out, Nathan. Now posted to the bugreports
group.

-- 
Alan - ako### [at] povrayorg - a k o n g <at> p o v r a y <dot> o r g
http://www.povray.org - Home of the Persistence of Vision Ray Tracer


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