Nieminen Juha <war### [at] sarakerttunen cs tut fi> writes:
>
> Btw: Would tesselation of the blob speed up the rendering? Is rendering
> a mesh faster than a blob?
Why keep people wanting to tessellate everything? I like the fact that
povray has clean and smooth primitives. They don't need a lot of
memory and are nice from a mathematical point of view.
Thomas
--
http://thomas.willhalm.de/ (includes pgp key)
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