POV-Ray : Newsgroups : povray.programming : BUG in Povray 3.1 (smooth_triangle) : Re: BUG in Povray 3.1 (smooth_triangle) Server Time
28 Jul 2024 18:23:52 EDT (-0400)
  Re: BUG in Povray 3.1 (smooth_triangle)  
From: Thomas Willhalm
Date: 26 Oct 1999 04:10:11
Message: <qqmln8q5yql.fsf@goldach.fmi.uni-konstanz.de>
Michael Rose <mic### [at] dlrde> writes:

> P.S.: The code of POVRAY is written in C, but the object orientated
>       formulation seems to be adopted from C++ (could be wrong :-)).
>       Why don't You change to C++? I don't think this would be a
>       speed problem, if You avoid some critical copy constructions.
>       Or do You think the language is still to buggy or to incompatible
>       on different platforms?

I'm not a member of the POV-Team. However, I can provide you the following
information: It was mentioned in several postings and perhaps even in the
documentation of POV-Ray, that the next major release of POV-Ray, namely
4.0, will be a total rewrite in C++. (Apart from this, a version 3.5 is
planned that includes some of the fantastic patches.)

Thomas

-- 
http://thomas.willhalm.de/
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