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Bouf <Chr### [at] nanterre marelli fr> writes:
> Please help !!!
>
> I can't get this working:
> the intersection between an isosurface (a sphere for testing purposes)
> and a union of complex CSG. The only result I can get is the
> intersection of the surfaces, not the solid objects...
>
> I use this code:
[...]
It seems like there is a problem with scaling isosurfaces. Your scene
produces the same result with a sphere and a isosurface, if you modify
the isosurface like this:
isosurface {
function { sqrt(x*x/36+y*y/9+z*z/9) -1 }
threshold 0
bounded_by { sphere { 0, 6.1 } }
max_trace 10
translate <-2,0,2>
texture { T_Text }
}
Maybe, I'll have a look at the source code later. For now, this work
around should work for you.
Thomas
--
http://thomas.willhalm.de/ (includes pgp key)
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