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Bouf <Chr### [at] nanterre marelli fr> writes:
> Thanks. It works fine (but the rendering is longer...)
> I've already used scaled isosurfaces, it worked well, but they were not
> involved in CSG...
> Look at OMNIVERSE's solution. It works as well (and that's strange...).
> Maybe it will help you to find the bug (if you want to).
Omniverse is right. The problem is the handling of the bounded_by
statement. (I have modified it in my "work around", too.) However,
I don't know this part of the source code, so it's up to someeone
else to fix this "feature".
Thomas
--
http://thomas.willhalm.de/ (includes pgp key)
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