POV-Ray : Newsgroups : povray.unofficial.patches : Isosurfaces and CSG intersection problem. : Re: Isosurfaces and CSG intersection problem. Server Time
2 Sep 2024 12:19:14 EDT (-0400)
  Re: Isosurfaces and CSG intersection problem.  
From: Thomas Willhalm
Date: 19 Jan 2000 07:47:55
Message: <qqmaem2p6ro.fsf@ramsen.fmi.uni-konstanz.de>
Bouf <Chr### [at] nanterremarellifr> writes:

> Thanks. It works fine (but the rendering is longer...)
> I've already used scaled isosurfaces, it worked well, but they were not
> involved in CSG...
> Look at OMNIVERSE's solution. It works as well (and that's strange...).
> Maybe it will help you to find the bug (if you want to).

Omniverse is right. The problem is the handling of the bounded_by
statement. (I have modified it in my "work around", too.) However, 
I don't know this part of the source code, so it's up to someeone 
else to fix this "feature".

Thomas

-- 
http://thomas.willhalm.de/ (includes pgp key)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.