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On Wed, 20 Mar 2002 11:42:48 -0600, "Fernando Gonzalez del Cueto"
<fgd### [at] hotmailcom> wrote:
> I don't know if it is a bug or not, but I noticed that the raytracing takes
> longer when I'm using a cubic spline sphere_sweep even when it's raytracing
> pixels far away from the sphere_sweep. I'm not an expert, but I suspect it
> may be a problem of incorrect bounding boxes?
take a look at http://news.povray.org/povray.general/22455/
ABX
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